For gamers interested in the technical side of it, they're using some interesting cross-platform tech for building it including Allegro for parts like sprite rendering, event handling, audio and they're planning full Linux support. Wishlist / follow Nebuchadnezzar on GOG and Steam. Article taken from
A puzzle-battler? Think like Super Puzzle Fighter II Turbo and Puyo Puyo Tetris but with a new and fresh spin and that's what you're going to get with Aloof on March 25. PRIM is a point and click adventure game with some of the best art and most impressive demos I've seen for a while in the genre, and now you can help make the full game a reality. Altered from developer Glitchheart is an upcoming meditative puzzle game mixing hard puzzles and a soothing atmosphere, as you move and morph yourself around small areas to complete each puzzle. Every played the prop hunt games? Most players hide themselves as an object, with a seeker trying to pick them out. Run Prop, Run! plans to offer up another unique take on it. It's not always clear what will be a hit but sometimes, I honestly think it is and Jupiter Moons: Mecha has early signs of being something a little bit special. Loop Hero, an upcoming mash-up of genres that blends together a roguelike adventure with deck-building and a little auto-battling in a very unique game mechanically is now launching on March 4.
Done in a similar amusing way to The Procession to Calvary (different developer), the upcoming point and click adventure The Frogs puts you into Renaissance art based on a play from Aristophanes. Tall Story Games have announced a fun little Easter Egg hunt in the demo for their upcoming point & click adventure game Luxy Dreaming. It gives you the chance to appear in the game! Available now in Early Access, Mage Drops mixes together the sports game Golf with a platformer to create quite a nice casual experience you can try now. Frostwood Interactive today announce that their latest title, Forgotten Fields, will debut on Steam and GOG on April 14th. Stranded on an Unknown Planet, Little Martian needs your help to survive and perhaps eventually be able to leave. Go on an adventure, a wizarding adventure with a novice who ends up stranded in a strange world in Scrabdackle. Lucy Dreaming is a brand new retro-styled point and click adventure game coming to Linux from developer Tall Story Games.
There's different modes of play too, one that allows you to do a tactical pause whenever you need to gather your thoughts and another that does not so it's quite frantic when it gets going in that mode. What it will offer up at release: A selection of Heroes - Each Hero will offer a different playstyle and different cards to start with and to discover along your journey. You might even find different Heroes to recruit during the game and expand your abilities. Dynamic maps - Explore the procedurally-generated paths as much as you want, in the order you want, but be warned - the more rooms you visit, the greater the challenges you'll encounter. Unlockable artifacts - Each run can unlock new Heroes, relics, cards, and more, expanding your game and giving you something new to discover everytime you play. Mysterious events - Find many events throughout the game that can help you become stronger by playing mini-games, making choices and bets, and more. Discover more about the history of the world, and get powerful rewards to help you on your journey.
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low on resources Highly scalable ~ 1 KB RAM usage (for basic crypto) + HASH/sec (on desktop PC) Attribute Based Credential and zk-SNARKS Zenroom implements the Coconut authentication flow, allowing developers to implement complex ABC and zk-SNARKS flows in minutes. End-to-end cryptography for distributed systems Highly deterministic and replicable environment for the integrity of multiple cryptographic computations. Read more Easy language for smart contracts Makes it possible to design and review data protection systems without programming or the need to understand code. Read more AGPL3 and Commercial licensing All our software is free and open source, we're building inter-operability and coordinating efforts with DECODE, Sovrin, OW2, Cosmos and other communities. We offer professional support for the integration with enterprise infrastructure and commercial products, along with dual licensing. Let us know about your project! Explore Zenroom documentation: + Command line interface + Zencode and Lua reference + Binders + Build, integrate and embed + Zenroom extensions Learn Zencode with the auto-complete and with the examples.
After having a run during the recent Steam Game Festival, Hadean Tactics has a demo sticking around for another week so you can try something a little different. Channelling vibes from games like Slay the Spire with the node-based travel system (that really does look so similar) and the card action, with the automatic combat found in Dota Underlords, it mixes them together in a thoroughly peculiar way that I've found myself somewhat absorbed by. Before a round begins, you get to throw a few cards in to power your people up and then when ready the fights go on automatically. Units do whatever they want on the board but you can actually throw cards into it while they're duking it out in real-time. If you win, you then pick from a few rewards like cards or gold. You get to build up a crew of people as you travel across the map too, each with different strengths and weaknesses that need you to carefully position them on the board for whatever comes next. As much as all the ideas are clearly inspired by other games, mashed together in such a way to create something so fresh is pretty awesome.
There's also a limited time demo up. Ready to try the next set of upcoming games on Steam? Wait no more, as the Steam Game Festival February 2021 edition is now live with plenty to take a look at. Showing 1 to 20 of 398 entries found.
Webcast You listened when they told you data was the new oil. Now you spend your working lives buying, tending, and managing storage. Yet we don't spend enough time talking about your data. What is it? How much is anyone actually using? And is there a more efficient way of managing it than traditional storage tiering? In our Komprise-sponsored webcast on March 3 at 4PM GMT (8AM PST), the analytics software maker will argue the answer to that last question is a big yes. It has helped customers quit their addiction to storage, using intelligent deep analysis of their data, which it claims leads to radically better cost and capacity management. Join us live tomorrow as Krishna Subramanian, COO at Komprise, explains to The Reg 's Tim Phillips how you can slash storage costs and improve performance. And especially for skeptics: a live demo of how Komprise's tech works, plus a Q&A. Sign up right here, and bring your questions with you.
Insatia actually gets pretty frantic and when you're only a tiny little worm being chased by by another that's a good 7-8x your size, it can make your heart go a little bit. You do a mad side-to-side dash to build up some speed, get away and chomp your way through anything else smaller than you to attempt to grow yourself. Suddenly, that worm that was previously much bigger and scarier itself becomes lunch. Great gameplay idea, great style and so gross. Here's some fresh footage of it in action: Looks like the release is some time away yet but they've got a great looking game here. You can try the demo on Steam, which only has a Windows icon for it but it definitely does have a Linux build of the demo available and it's also on too. Article taken from